Post by g***@yahoo.co.inHi all,
I could'nt find anything on Ghostly Prison and Icy Manipulator.
Ghostly Prison {2}{W} Enchantment
/ Creatures can't attack you unless their controller pays {2} for each
creature attacking you. (This cost is paid as attackers are
declared.)
Icy Manipulator {4} Artifact
/ {1}, {T}: Tap target artifact, creature, or land.
You can tap things that produce mana before the combat phase so that
the opponent is only able to attack with fewer creatures, depending on
just what sources of mana he or she has around. You can tap a creature
before the attackers are declared to prevent it from being able to
attack, the opponent will then be able to attack with whichever of the
remaining creatures he or she can afford.
Post by g***@yahoo.co.inBut I did find an explanation on the interaction between Propaganda and
Icy manipulator.
Propaganda {2}{U} Enchantment
/ Creatures can't attack you unless their controller pays {2} for each
creature attacking you. (This cost is paid as attackers are
declared.)
Same text, same interaction. Looking ahead at your followups in a
sneaky manner, I see that you're looking at a fairly old post. I
generally try to quote the relevant Oracle text and rules where it
looks like it's a rule technicality, in case the rules change in
the future and someone's looking through the archives. So, for the
benefit of future generations:
306.1. The combat phase has five steps, which proceed in order:
beginning of combat, declare attackers, declare blockers, combat
damage, and end of combat. The declare blockers and combat damage
steps are skipped if no creatures are declared as attackers (see rule
308.4). There are two combat damage steps if any attacking or
blocking creature has first strike (see rule 502.2) or double strike
(see rule 502.28).
306.2a Once a creature has been declared as an attacking or blocking
creature, spells or abilities that would have kept that creature from
attacking or blocking don't remove the creature from combat.
308.1. As the declare attackers step begins, the active player
declares attackers (this game action doesn't use the stack). If the
game allows the active player to attack multiple other players, he or
she declares which player each creature is attacking. Effects from a
creature that refer to a defending player refer only to the defending
player it is attacking. Then any abilities that triggered on
attackers being declared go on the stack. (See rule 410, "Handling
Triggered Abilities.") Then the active player gets priority and
players may play spells and abilities.
Post by g***@yahoo.co.inSo just to confirm, the interaction between Ghostly Prison and Icy
manipulator is the same as the interaction between Propaganda and Icy
Manipulator?
If you want to tap a creature so that it can't attack, you have to do
it before the declare attackers step begins. It's usual to do it in
the beginning of combat step - in olden times there wasn't any such
step, and you had to do such things in the main phase (at which point,
a Ball Lightning to the face was not unheard of). With reference to
the payment for Ghostly Prison, you have to choose what to tap before
you know which creatures the active player will attack with, or even
who they're going to attack in the case of a multiplayer game. You
can't wait and see what's been chosen, and then try to prevent some
of those particular creatures from attacking.
--
-- Zoe Stephenson, NetRep rec.games.trading-cards.magic.rules
Group FAQ: http://www.boondock.org.uk/~zoe/mtgrules/ --
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