Acherontia Atropos <***@tiscali.it> sent:
Rain of Gore {B}{R} Enchantment
/ If a spell or ability would cause its controller to gain life, that
player loses that much life instead.
Post by Acherontia AtroposIf a player plays a spell/ability like Stream of Life (Target player
gains X life) on his teammate, does Rain of Gore replace its effect?
[in two-headed giant, for this to make sense]
No. The relevant rules is:
606.9. Damage, loss of life, and gaining life happens to each player
individually. The result is applied to the team's shared life total.
I read the word 'cause' on Rain of Gore in a very narrow way - the
effect has to actually say that it's adjusting your life total (e.g.
'You gain 3 life' on Reviving Dose, or 'Target player gains 3 life'
targeting yourself). It doesn't get to look beyond that to see that
the resulting life-gain is applied to a life total that's shared by the
controller of the Stream of Life.
Post by Acherontia AtroposSee also Transcendence, Well of Lost Dreams...
Transcendence {3}{W}{W}{W} Enchantment
/ You dont lose the game for having 0 or less life.
/ When you have 20 or more life, you lose the game.
/ Whenever you lose life, you gain 2 life for each 1 life you lost.
Transcendence and Rain of Gore is a series of repeated triggers, and
you'll need to destroy at least one of those enchantments to stop the
cycle.
Transcendence in two-headed giant is quite simple to work out:
Two-headed giant rules say:
606.8b Players win and lose the game only as a team, not as
individuals. If either player on a team loses the game, the team
loses the game. If either player on a team wins the game, the entire
team wins the game. If an effect would prevent a player from winning
the game, that player's team can't win the game. If an effect would
prevent a player from losing the game, that player's team can't lose
the game.
606.9a If an effect needs to know the value of an individual player's
life total, that effect uses the team's life total divided by two,
rounded up, instead.
So, any time the team's life total is 0 or less, that would normally
cause that team to lose; the first ability on Transcendence stops that
from happening.
If the team's life total is at 39 or more, then the players will have
20 life apiece, and the second ability from Transcendence applies,
causing the team to lose the game.
The third ability triggers whenever the player controlling the
Transcendence loses life, and causes that player to gain twice as
much life; both the loss and the gain get applied to the team life
total when they happen.
Well of Lost Dreams {4} Artifact
/ Whenever you gain life, you may pay {X}, where X is less than or
equal to the amount of life you gained. If you do, draw X cards.
Well of Lost Dreams in two-headed giant is quite simple; if the spell
or ability is giving life to the controller of Well of Lost Dreams,
it triggers. If it's only giving life to the team-mate, it doesn't
trigger.
--
-- Zoe Stephenson, NetRep rec.games.trading-cards.magic.rules
Group FAQ: http://www.boondock.org.uk/~zoe/mtgrules/ --
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